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Beyond Zork: The Coconut of Quendor

แนวเกม
Role-playing (RPG) · Adventure
ผู้พัฒนา
Infocom
Summary

เรื่องย่อ

Beyond Zork: The Coconut of Quendor is an interactive fiction computer game written by Brian Moriarty and released by Infocom in 1987. It was one of the last games in Infocom's Zork series It signified a notable departure from the standard format of Infocom's earlier games which relied purely on text and puzzle-solving: among other features, Beyond Zork incorporated an on-screen map, the use of character statistics and levels, and RPG combat elements. The game, Infocom's twenty-ninth, was available on the Amiga (512kb), Apple (128kb), Atari ST, Commodore 128, and IBM (192kb), and the Macintosh (512kb) computers The player explores the Southlands of Quendor somewhat aimlessly at first. Soon, however, a task is bestowed by the Implementors, a group of godlike creatures jokingly based on Infocom's game designers. The Coconut of Quendor, an incredibly powerful artifact that embodies the whole of Magic, has fallen into the claws of an unspeakably foul beast: an Ur-grue. Rumoured to be the spirits of fallen Implementors, Ur-Grues can surround themselves in a sphere of darkness that only sunlight can pierce. The player must recover the Coconut from this monster's grasp or face the unthinkable consequences.

ประกาศ 15 กันยายน 2530 · วางจำหน่าย 15 กันยายน 2530
รีวิวและสถิติ
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แท็ก
Role-playing (RPG)Adventure
Screenshots · 2

สกรีนช็อต

สกรีนช็อตจาก Beyond Zork: The Coconut of Quendor (รูปที่ 1)สกรีนช็อตจาก Beyond Zork: The Coconut of Quendor (รูปที่ 2)
Multiplayer

โหมดผู้เล่นหลายคน

เกมเล่นคนเดียวเท่านั้น
Single-player only
Themes · Modes · Perspectives

ธีม โหมด และมุมมอง

โหมดเกม
Single-player
Companies · 2

ผู้พัฒนาและผู้จัดจำหน่าย

developer
Infocom
publisher
Infocom
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