BA


วางจำหน่ายแล้ว ·
Brutal Alice: The Hundred Day's War
Summary
เรื่องย่อ
This game has a playtime of 10-20 hours.
รีวิวและสถิติ
ยังไม่มีรีวิว · รอข้อมูลหลังวางจำหน่าย
Screenshots
สกรีนช็อต
Trailers
วิดีโอและตัวอย่าง
Multiplayer
โหมดผู้เล่นหลายคน
◉
เกมเล่นคนเดียวเท่านั้น
Single-player only
Taxonomy
ธีม โหมด และมุมมอง
ธีม
Fantasy
โหมดเกม
Single player
มุมมองผู้เล่น
Bird view / Isometric
Companiesผู้พัฒนาและผู้จัดจำหน่าย
Companies
ผู้พัฒนาและผู้จัดจำหน่าย
developer
KoromoSoft
—
publisher
KoromoSoft
—
Release datesวันวางจำหน่ายตามภูมิภาค
Release dates
วันวางจำหน่ายตามภูมิภาค
Worldwide
5 กุมภาพันธ์ 2561
MACPC
Worldwide
5 เมษายน 2563
PC
Localizations
ภาษาที่รองรับ
ภาษา
เสียงพากย์
ข้อความ
ซับไตเติล
Chinese (Simplified)
—
✓
✓
Japanese
✓
✓
✓
News feed
ข่าวสารเกี่ยวกับเกมนี้
PO
Avatar Aang: The Last Airbender almost had a brutal death scene
An animator who worked on Avatar Aang: The Last Airbender posted an early version of a cut scene featuring some gruesome deaths.
3 วันที่แล้ว
IG
Deepward, a Brutal FPS Roguelite Set in the 1920s, Announced
Introducing Deepward, a high-speed first-person shooter roguelite set in the 1920s that lets you choose three distinct heroes from a roster of six, switching between any of the three of them on the fly during the brutal melee and gun-based action.
25 วันที่แล้ว
PG
Gears of War: E-Day gets the official Cliff Bleszinski seal of approval
He sounded doubtful at first, but once the E-Day Direct got rolling, the Gears of War creator changed his tune.
56 วันที่แล้ว
GA
Xbox’s New Plan After Brutal Cuts: Focus On The Thing Called Xbox
In the wake of mass layoffs at Xbox and several studios exiting the company, Microsoft's gaming division has outlined it plans for growth. Some of these plans include a focus on its biggest IP, investing more in games like Minecraft, and removing several layers of management to streamline its studio model. One other major area of focus will be on Xbox hardware itself, as the company says its flagship console represents 80% of its current business. "In order to grow, we made a bunch of bets--and as we did that, we inherently didn't focus on the core business," Xbox CEO Asha Sharma said to Fortu
26 วันที่แล้ว
269/ GA
Here’s What Gears Of War’s Original Designer Thinks About E-Day
It's been a long time since Gears of War creator and original designer Cliff Bleszinski was guiding the franchise, but he eagerly watched the premiere of new footage of the latest game, Gears of War: E-Day, during the Xbox Games Showcase. And like a proud father, Bleszinski shared his enthusiastic response to what he saw. "Loved the struggle with that one Locust, but it's weird how the other ones (not the 'naked' ones) went down so easy," wrote Bleszinski on X. "The tough one didn't seem to be drastically armored different to show that it's a badass. Great rescue and reveal, though." Bleszinsk
56 วันที่แล้ว
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