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DU
วางจำหน่ายแล้ว ·

Default Unreal Physics and Assets AKA DUPA Project

แนวเกม
Indie
Summary

เรื่องย่อ

Physics based FPP puzzler (with a short lesson of Polish).

ประกาศ 11 พฤศจิกายน 2563 · วางจำหน่าย 11 พฤศจิกายน 2563
รีวิวและสถิติ
ยังไม่มีรีวิว · รอข้อมูลหลังวางจำหน่าย
แท็ก
Indie
Screenshots

สกรีนช็อต

Multiplayer

โหมดผู้เล่นหลายคน

เกมเล่นคนเดียวเท่านั้น
Single-player only
Taxonomy

ธีม โหมด และมุมมอง

โหมดเกม
Single player
Release dates

วันวางจำหน่ายตามภูมิภาค

Worldwide
11 พฤศจิกายน 2563
PC
Localizations

ภาษาที่รองรับ

ภาษา
เสียงพากย์
ข้อความ
ซับไตเติล
English
News feed

ข่าวสารเกี่ยวกับเกมนี้

อัปเดต · อัปเดตล่าสุด 67 วันที่แล้ว
PO

Project Hail Mary Ultra HD Blu-ray gets release date for two physical editions

One of the most acclaimed films of the year is getting a physical release on August 11.
67 วันที่แล้ว
PO

Xbox tests digitizing physical games ahead of Project Helix launch

Xbox is reportedly working on a way to make digital copies of your physical games. It's unknown whether or not Project Helix will have a disc drive.
62 วันที่แล้ว
209/ PO

Zelda: Ocarina of Time remake dev cancels Unreal Engine-based project

The fan-made PC project is ending ahead of Nintendo's official remake of The Legend of Zelda: Ocarina of Time for Switch 2.
71 วันที่แล้ว
GA

Nintendo Could Inherit The Physical Gaming Crown By Default

Sony plans to sell PlayStation games exclusively as digital products starting in 2028, and it's rumored that Microsoft will also adopt a digital-only approach with its next-gen Xbox Project Helix, a move that could leave Nintendo as the only console manufacturer that will still release games physically--at least for this current gaming generation. Speaking to VGC, Circana senior director and video game industry advisor Mat Piscatella commented on how he believes that both the PS6 and Project Helix will be digital-only gaming consoles. The upside to this is that, thanks to Nintendo operating in
61 วันที่แล้ว
EU

Synths, impossible physics, and an "erotic experience with a PS5 controller" - the side projects of game devs are a reminder creativity is undimmable

If there's been one theme I'd pick out from the many of these past few years of gaming discontent, it's the sense of all-out assault on creativity. This is the thing that makes games what they are, that makes them successful, that earns people money and gives people a reason to do the job in the first place, but it's also the thing that seems to be valued least at so many of those making the decisions. To those people creativity is something to be funneled, moulded, directed or strictly defined. Often, I suspect, it's just not really something directly thought about at all. At best it's a nice
7 วันที่แล้ว
+ 1 ข่าวเก่ากว่านี้
GA

Saber Boss Reacts To The Death Of Physical Games And Rising Console Prices

2026 has been full of big storylines in gaming, including Sony's announcement that it will end support for physical PlayStation game discs in 2028 and the trend of consoles getting increasingly expensive. Tim Willits, the chief creative officer at Saber Interactive, caught up with GameSpot at Gamescom this week to discuss these topics and offer up a bizarre-sounding possibility for an "AI box" for games. He said he was "surprised how upset people were" about Sony ending support for physical game discs. Willits said he hasn't bought a physical game "in a long time" because he enjoys the conveni
4 วันที่แล้ว
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