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Dungeon Master II: The Legend of Skullkeep

แนวเกม
Puzzle · Role-playing (RPG)
ผู้พัฒนา
FTL Games
Summary

เรื่องย่อ

Dungeon Master established several new standards for role playing and computer games in general. Dungeon Master was a realtime game instead of the traditional turn-based approach that was prevalent until then. Instead of using text-based commands to interact with the environment, players directly manipulated objects and the environment by clicking the mouse in the enlarged first-person view. Abstract Dungeons and Dragons style experience points and levels were eschewed in favor of a system where the characters' skills were improved directly via using them. It also introduced some novel control methods including the spell casting system, which involved learning sequences of runes which represented the form and function of a spell's effect. For example, a fireball spell was created by mixing the fire symbol with the wing symbol. This kind of attention to detail and focus on the user interface was typical of the game and helped create an often captivating sense of craft and ingenuity. Other factors in immersiveness were the then-revolutionary use of sound effects to indicate when a creature was nearby, and (primitive) dynamic lighting.

ประกาศ 25 มีนาคม 2537 · วางจำหน่าย 25 มีนาคม 2537
คะแนนนักวิจารณ์
68/100
คะแนนผู้เล่น
7.0
Hype
ติดตาม
แท็ก
PuzzleRole-playing (RPG)
Screenshots

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Trailers

วิดีโอและตัวอย่าง

Multiplayer

โหมดผู้เล่นหลายคน

เกมเล่นคนเดียวเท่านั้น
Single-player only
Taxonomy

ธีม โหมด และมุมมอง

ธีม
ActionFantasy
โหมดเกม
Single player
มุมมองผู้เล่น
First person
Companies

ผู้พัฒนาและผู้จัดจำหน่าย

publisher
Interplay Entertainment
developer
FTL Games
publisher
Victor Entertainment
publisher
JVC Musical Industries
Release dates

วันวางจำหน่ายตามภูมิภาค

Worldwide
25 มีนาคม 2537
Worldwide
31 ธันวาคม 2537
Worldwide
31 กรกฎาคม 2538
Worldwide
31 ธันวาคม 2538
MAC
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