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Indianapolis 500: The Simulation

แนวเกม
Racing · Simulator · Sport
ผู้พัฒนา
Papyrus Design Group
Summary

เรื่องย่อ

Indianapolis 500: The Simulation is a 1989 computer game. It was hailed as the first step of differentiating racing games from the arcade realm and into racing simulation. It was developed by the Papyrus Design Group, consisting of David Kaemmer and Omar Khudari, and distributed by Electronic Arts. It first released for DOS and later for the Amiga in 1990. Indianapolis 500: The Simulation attempts to be a full simulation of the Indianapolis 500 race, with 33 cars and appropriate Indy car "feel". While racing, it only offers a first-person perspective, but the game offers a replay mode as well. Indy 500 offers the ability to realistically set up the car, and any changes made to the car directly affect how it handles. The field is represented as realistic and the qualifying order stays true to the 1989 Indianapolis 500 starting grid.

ประกาศ 31 ธันวาคม 2532 · วางจำหน่าย 31 ธันวาคม 2532
คะแนนนักวิจารณ์
80/100
คะแนนผู้เล่น
8.0
Hype
ติดตาม
แท็ก
RacingSimulatorSport
Screenshots

สกรีนช็อต

Multiplayer

โหมดผู้เล่นหลายคน

เกมเล่นคนเดียวเท่านั้น
Single-player only
Taxonomy

ธีม โหมด และมุมมอง

โหมดเกม
Single player
มุมมองผู้เล่น
First person
Companies

ผู้พัฒนาและผู้จัดจำหน่าย

publisher
Electronic Arts
developer
Papyrus Design Group
Release dates

วันวางจำหน่ายตามภูมิภาค

Worldwide
31 ธันวาคม 2532
Worldwide
31 ธันวาคม 2533
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