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MDT: Make It or Die Trying
Summary
เรื่องย่อ
MDT: Make It or Die Trying is a fast-paced side-scroller shooter filled with violence and dread. You don't really know why, but you keep going through hordes of humanoid, and not so much, enemies that inhabit this world. A world that seems both dead and alive at the same time. What for? - It's up to you to decide.
รีวิวและสถิติ
ยังไม่มีรีวิว · รอข้อมูลหลังวางจำหน่าย
Screenshots
สกรีนช็อต
Trailers
วิดีโอและตัวอย่าง
Multiplayer
โหมดผู้เล่นหลายคน
◉
เกมเล่นคนเดียวเท่านั้น
Single-player only
Taxonomy
ธีม โหมด และมุมมอง
ธีม
Action
โหมดเกม
Single player
มุมมองผู้เล่น
Side view
Companiesผู้พัฒนาและผู้จัดจำหน่าย
Companies
ผู้พัฒนาและผู้จัดจำหน่าย
developer
Solidp_
—
publisher
Solidp_
—
Localizations
ภาษาที่รองรับ
ภาษา
เสียงพากย์
ข้อความ
ซับไตเติล
English
—
✓
✓
News feed
ข่าวสารเกี่ยวกับเกมนี้
IG
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31 วันที่แล้ว
529/ PO
Maybe It's a Good Thing AAA Games Take 13 Years to Make
Gamescom may have been overshadowed by GTA 6, but The Witcher 3 shows the other side of the blockbuster coin
11 วันที่แล้ว
PG
In a sea of failed live service games, I'm shocked to see someone trying to make a MOBA
Project Zeta is trying to crack a near-impenetrable market.
6 วันที่แล้ว
929/ GA
This New Roguelike Wants To Make Its Difficulty More Welcoming
Murals might look like a stylish take on the Hades roguelike formula at first glance, but Disney Illusion Island developer Dlala Studios isn't aiming to copy Supermassive's homework. Instead, the studio is looking to put its own spin on the genre, as it fuses dark fairy tales and hews closer to the action-first approach of modern-day Doom and Diablo. One other big difference in Murals is that it'll offer a customizable approach to difficulty, as Dlala Studios says it wants to prioritize player fun over punishing runs--unless you're into that kind of thing. "There are difficulty selectors, and
9 วันที่แล้ว
674/ EU
I'm trying to untangle my response to how the Ocarina of Time remake looks
My first thought about the new art for The Legend of Zelda: Ocarina of Time remake was: Oh, we're seeing too much. That was my first thought, but not my first reaction. My first reaction was pure emotional response. A familiar character turned around in the trailer and I literally recoiled, a move that I didn't even know I had in my arsenal. Read more
12 ชม.ที่แล้ว
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