ข้ามไปยังเนื้อหาหลัก
TD
วางจำหน่ายแล้ว ·

The Dark Matter

แนวเกม
Platform · Strategy · Adventure · Arcade
ผู้พัฒนา
Leven Lab
Summary

เรื่องย่อ

The Dark Matter is the most intense arcade experience on mobile, is a total BLAST! Dark Matter is devouring the universe from the inside, will you survive? Make your way into it's micro universe, avoiding the Dark Matter, catching the good matter and the gazilion of amazing bonuses. Constant updates with new enemies, levels, characters and bonuses for an endless longevity! Inpired by originals coin-up games with amazing visuals and original soundtrack created for The Dark Matter by Victor Love, The Dark Matter ensures unlimited fun and challenge! Easy to play, hard to master! *FEATURES* - PLAY OFFLINE, no connection required - Amazing minimal visuals! - 6 Leaderboards and 30+ achievements to compete with your friends! - One-gesture super intense gameplay! Tap to jump and avoid the dark matter! - ONLY Rewarded Ads, you will never see an AD, if you don't want! - IAP focused on Collectibles and bonuses. No pay to play! - Easy to play, hard to master - Original Soundtrack and SFX composed by Victor Love - Amazing lowpoly and minimal visuals - Endless universe generation - 20+ playable and collectible characters. More added monthly! - Lots of bonuses, each with a different effect to help you survive. Learn to master them! - Smooth performances even on old devices! - '80s coin-ups super amazing mood

ประกาศ 23 กันยายน 2559 · วางจำหน่าย 23 กันยายน 2559
รีวิวและสถิติ
ยังไม่มีรีวิว · รอข้อมูลหลังวางจำหน่าย
แท็ก
PlatformStrategyAdventureArcade
Screenshots · 5

สกรีนช็อต

สกรีนช็อตจาก The Dark Matter (รูปที่ 1)สกรีนช็อตจาก The Dark Matter (รูปที่ 2)สกรีนช็อตจาก The Dark Matter (รูปที่ 3)สกรีนช็อตจาก The Dark Matter (รูปที่ 4)สกรีนช็อตจาก The Dark Matter (รูปที่ 5)
Trailers · 1

วิดีโอและตัวอย่าง

Multiplayer

โหมดผู้เล่นหลายคน

เกมเล่นคนเดียวเท่านั้น
Single-player only
Themes · Modes · Perspectives

ธีม โหมด และมุมมอง

โหมดเกม
Single-player
Companies · 1

ผู้พัฒนาและผู้จัดจำหน่าย

developer
Leven Lab
RSS feed · 6 รายการ · จาก 4 แหล่งข่าว

ข่าวสารเกี่ยวกับเกมนี้

อัปเดต · อัปเดตล่าสุด 12 วันที่แล้ว
PO

Lego Batman: Legacy of the Dark Knight interactive map

Use our Lego Batman: Legacy of the Dark Knight interactive map to help you explore all the different parts of Gotham City.
12 วันที่แล้ว
EU

Lego Batman: Legacy of the Dark Knight review

There's something that really stood out for me as someone in the UK who collected American comics at the end of the 1980s. It's that each new comic you got was a doorway to a world of absolute chaos and gimmickry. I'm not talking about the comic stories themselves, but about the American ads that were suddenly blaring out of the alternate spreads. Topps bubble gum cards. Garbage Pail whatevers. Endless enticements to buy Bayou Billy on the Nintendo Entertainment System. You'd be reading about Batman, knocking gloomily around some Gotham spire, and then you'd turn the page and, WHAMMO, somethin
16 วันที่แล้ว
PG

Lego Batman: Legacy of the Dark Knight review

"Young and old, gather round / Everybody hail the new king in town."
16 วันที่แล้ว
IG

Lego Batman: Legacy of the Dark Knight Review

A strong open-world Gotham and trademark slapstick humour powers a fantastic plastic parody of the Caped Crusader's greatest hits. Our review of Lego Batman: Legacy of the Dark Knight.
16 วันที่แล้ว
IG

Masters of the Universe Review

2026's Masters of the Universe makes the smart choice to play up the dumb parts of He-Man and not take anything seriously. It’s part Flash Gordon, part Deadpool, and almost officially a parody of itself. These are all good things, by the way.
1 วันที่แล้ว
+ 1 ข่าวเก่ากว่านี้
EU

Mina the Hollower review

Here is a game that feels like an adventure. And it feels like it was an adventure to make, too. Mina the Hollower took six years to design and build, six years that took it from what sounds like a kind of coding doodle to a panoramic journey across a richly imagined island, taking in platforming and combat, puzzle-solving, and sheer immersion in the world building. It's Zelda and it's Bloodborne. It's smacking bosses and reading the in-game newspaper. All of which is to say that those six years of design work are apparent throughout, in the complexity of the landscapes you travel, in the dens
5 วันที่แล้ว