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วางจำหน่ายแล้ว ·
The Hunt for Red October
Summary
เรื่องย่อ
The SNES version of "The Hunt for Red October" is one of 11 games that uses the Super Scope accessory, though it is only used to play bonus stages that put the submarine in first person view, where the player has to destroy a number of enemies and projectiles. The use of the Super Scope is optional.
รีวิวและสถิติ
ยังไม่มีรีวิว · รอข้อมูลหลังวางจำหน่าย
Screenshots · 4
สกรีนช็อต
Trailers · 1
วิดีโอและตัวอย่าง
Multiplayer
โหมดผู้เล่นหลายคน
◉
เกมเล่นคนเดียวเท่านั้น
Single-player only
Themes · Modes · Perspectives
ธีม โหมด และมุมมอง
โหมดเกม
Single-player
Companies · 4ผู้พัฒนาและผู้จัดจำหน่าย
Companies · 4
ผู้พัฒนาและผู้จัดจำหน่าย
publisher
Hi-Tech Expressions
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developer
Riedel Software Productions
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publisher
Altron Corporation
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publisher
Playtronic
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RSS feed · 6 รายการ · จาก 3 แหล่งข่าว
ข่าวสารเกี่ยวกับเกมนี้
PG
Where to find the Ohtani region Treasure Hunt in Forza Horizon 6
Tick off this Festival Playlist Treasure Hunt challenge.
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PG
Where to find the Minamino region Treasure Hunt in Forza Horizon 6
Search the golf course for this week's Festival Playlist Treasure Hunt challenge.
5 วันที่แล้ว
IG
Robert Pattinson Insists He Worked Out Every Day for The Batman
Robert Pattinson has blamed the lukewarm reception to his superhero body in The Batman on comments he made in interviews while promoting the film.
21 ชม.ที่แล้ว
IG
Peter Jackson Has Explained Why He's Not Directing Lord of the Rings: The Hunt for Gollum
The Lord of the Rings director Peter Jackson has explained why he's not in charge of the franchise's next chapter — The Hunt for Gollum — and why he thinks Gollum actor Andy Serkis will do a "more exciting" job.
21 วันที่แล้ว
EU
Mina the Hollower review
Here is a game that feels like an adventure. And it feels like it was an adventure to make, too. Mina the Hollower took six years to design and build, six years that took it from what sounds like a kind of coding doodle to a panoramic journey across a richly imagined island, taking in platforming and combat, puzzle-solving, and sheer immersion in the world building. It's Zelda and it's Bloodborne. It's smacking bosses and reading the in-game newspaper. All of which is to say that those six years of design work are apparent throughout, in the complexity of the landscapes you travel, in the dens
5 วันที่แล้ว


