TS


วางจำหน่ายแล้ว ·
The Sundew
Summary
เรื่องย่อ
You are Anna Isobe, a cyborg cop abandoned by progress and thrust into the midst of a global conspiracy. Experience classic point and click gameplay as you travel across the dark future, and make choices that will seal the fate of the world.
รีวิวและสถิติ
ยังไม่มีรีวิว · รอข้อมูลหลังวางจำหน่าย
Screenshots · 14
สกรีนช็อต
Trailers · 1
วิดีโอและตัวอย่าง
Multiplayer
โหมดผู้เล่นหลายคน
◉
เกมเล่นคนเดียวเท่านั้น
Single-player only
Themes · Modes · Perspectives
ธีม โหมด และมุมมอง
โหมดเกม
Single-player
Companies · 2ผู้พัฒนาและผู้จัดจำหน่าย
Companies · 2
ผู้พัฒนาและผู้จัดจำหน่าย
developer
2054
—
publisher
2054
—
RSS feed · 6 รายการ · จาก 5 แหล่งข่าว
ข่าวสารเกี่ยวกับเกมนี้
PG
The Sims 3 review (2009)
Love, work and kleptomania return in The Sims 3, Electronic Arts' enormous life-controlling sequel to the bestselling PC game of all time.
24 วันที่แล้ว
519/ IG
In the Grey Review
Director Guy Ritchie has hit a career low point with his new film In the Grey, featuring Henry Cavill and Jake Gyllenhaal.
18 วันที่แล้ว
PO
The top 10 shows of summer 2026
House of the Dragon, Star Trek: Strange New Worlds, and Avatar: The Last Airbender return, while the DCU expands with Lanterns.
12 วันที่แล้ว
GA
Until Dawn 2 Finds Horror In The Sun
In contrast to the snowy, mountainous landscape of the first game, Until Dawn 2 is set on a tropical island, but still involves a set of horny young people getting hacked and slashed. Just like the first game, it's a cinematic, choice-based horror game where your decisions affect who lives and dies. The game was announced at the June 2026 State of Play. https://www.youtube.com/watch?v=QpVZ9OvRLZI Until Dawn Whether it has any direct connection to the first game, besides the presence of the always-welcome Peter Stormare, is still unknown.This story is developing.
16 ชม.ที่แล้ว
EU
Mina the Hollower review
Here is a game that feels like an adventure. And it feels like it was an adventure to make, too. Mina the Hollower took six years to design and build, six years that took it from what sounds like a kind of coding doodle to a panoramic journey across a richly imagined island, taking in platforming and combat, puzzle-solving, and sheer immersion in the world building. It's Zelda and it's Bloodborne. It's smacking bosses and reading the in-game newspaper. All of which is to say that those six years of design work are apparent throughout, in the complexity of the landscapes you travel, in the dens
5 วันที่แล้ว












