GameSpot · editorial
Former Splinter Cell Director Thinks Modern Graphics Are Hurting Stealth Games
Splinter Cell: Chaos Theory creative director Clint Hocking has suggested that modern-day advances in video game graphics have made it more challenging to develop stealth games. Thanks to the evolution of lighting over the years--like ray and path tracing--Hocking believes that the more nuanced shade and darkness levels present in games make it harder for players to read the digital room and see just how hidden they are when sneaking past enemies."I actually think one of the difficulties with modern stealth games is the sophistication in the rendering has made lighting so much more realistic,"